[Résolu] Probleme dans le lancement map solo 1.7.10 apres compilation mod

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Version de Minecraft:
Version de Forge: (Il s'agit du numéro de version indiqué sur le nom de votre dossier forge téléchargé)

Description du problème:
(Un maximum d'informations sera utile, quel code fait crash ?, quand cela ce produit ?, ne pas hésiter à mettre des captures d'écran et fichiers de log en pièces jointes)
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@Roisfantome
Messages : 2
Inscription : 27 févr. 2020 19:42

Probleme dans le lancement map solo 1.7.10 apres compilation mod

Message par @Roisfantome »

Bonjour je me permet de vous contacter pour vous presentez un probleme
lors du lancement d'une map apres la compilations du mod mon jeu crash (multi également)
voici les ligne du crash Minecraft

Code : Tout sélectionner

---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3

Time: 27/02/20 19:46
Description: Unexpected error

java.lang.IndexOutOfBoundsException
	at java.nio.Buffer.checkIndex(Buffer.java:540)
	at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
	at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
	at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
	at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
	at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
	at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
	at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
	at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
	at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
	at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2061)
	at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
	at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
	at net.minecraft.client.main.Main.main(SourceFile:148)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
	at java.lang.reflect.Method.invoke(Method.java:497)
	at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
	at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
	at java.nio.Buffer.checkIndex(Buffer.java:540)
	at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
	at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
	at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
	at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
	at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
	at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
	at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
	at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
	at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)

-- Affected level --
Details:
	Level name: MpServer
	All players: 0 total; []
	Chunk stats: MultiplayerChunkCache: 0, 0
	Level seed: 0
	Level generator: ID 02 - largeBiomes, ver 0. Features enabled: false
	Level generator options: 
	Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
	Level time: 0 game time, 0 day time
	Level dimension: 0
	Level storage version: 0x00000 - Unknown?
	Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
	Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
	Forced entities: 0 total; []
	Retry entities: 0 total; []
	Server brand: ~~ERROR~~ NullPointerException: null
	Server type: Integrated singleplayer server
Stacktrace:
	at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
	at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
	at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927)
	at net.minecraft.client.main.Main.main(SourceFile:148)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
	at java.lang.reflect.Method.invoke(Method.java:497)
	at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
	at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
	Minecraft Version: 1.7.10
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 1.8.0_51, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 97021592 bytes (92 MB) / 301989888 bytes (288 MB) up to 2147483648 bytes (2048 MB)
	JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
	FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 4 mods loaded, 4 mods active
	States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
	UCHIJAAAA	mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) 
	UCHIJAAAA	FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar) 
	UCHIJAAAA	Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar) 
	UCHIJAAAA	survivalfantome{BETA} [By Roisfantome] (survivalfantome-BETA.jar) 
	GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 425.46' Renderer: 'GeForce GTX 1050/PCIe/SSE2'
	Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10
	LWJGL: 2.9.1
	OpenGL: GeForce GTX 1050/PCIe/SSE2 GL version 4.6.0 NVIDIA 425.46, NVIDIA Corporation
	GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

	Is Modded: Definitely; Client brand changed to 'fml,forge'
	Type: Client (map_client.txt)
	Resource Packs: []
	Current Language: English (US)
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	Anisotropic Filtering: Off (1)
suggestions
@Roisfantome
Messages : 2
Inscription : 27 févr. 2020 19:42

Re: Probleme dans le lancement map solo 1.7.10 apres compilation mod

Message par @Roisfantome »

Bien j'ai trouve la render distance dois etre au plus bas au lancement de la map
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